COAL ENGINEERING ›› 2015, Vol. 47 ›› Issue (5): 131-133.doi: 10.11799/ce201505042

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Application of the physics engine in tracked vehicle simulation training system

  

  • Received:2014-06-03 Online:2015-05-11 Published:2015-05-20

Abstract: Because of the lacking of realistic, the operators which use these systems cannot immerse in the simulation training system. Taking EBH-120 road header as a example, a motion simulation method based on physics engine is figured out. It uses 3ds Max for making 3D models and Newton physics engine for dynamic simulation. A tracked vehicle training system with real physics characteristics was developed based on Quest3D, which can improve the deficiency in coal mine training field.

Key words: Virtual Reality, Dynamics, Physics Engine, Immersion

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